Friday, September 27, 2019

Green Earth Fighter

"Fighters rule the skies, inflicting heavy damage on other air units. They are vulnerable to all anti-air units, including other fighters. Of all units, they have the most movement and defense, but are vulnerable to antiaircraft guns and surface to air missiles. They can only attack air units in Super Famicom Wars and the Advance Wars games. In Famicom Wars and the Game Boy Wars series, Fighters (with the exception of the Fighter S) can attack land units, but damage against anything with decent armor shouldn't be expected." - Advance Wars Wiki

This is a hard model.

Designed and built by: Ninjatoes

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Thursday, September 19, 2019

Green Earth Cruiser

"Cruisers are a Naval Unit. They are quite powerful and can survive several turns when faced with a Battleship. Their main use though is that they are very effective against Submarines and can easily destroy them. They can also attack Air Units who are flying over the water. They are even good against Missile Boats. As well as all of this they can carry up to 2 Battle Helicopters, 2 Transport Helicopters, or 1 of each." - Advance Wars Wiki

This is a medium model.

Designed and built by: Ninjatoes

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Tuesday, September 3, 2019

Green Earth Artillery

"Artillery are basic indirect units. Normally they can fire with a range of 2-3 spaces away. They cost 6,000 funds. CO Grit of Blue Moon is particularly skilled with these units, while Orange Star's CO, Max, is deficient with them.
Artilleries are about as strong as an APC defensively. They should always be kept hidden in Fog of War and away from the fighting." - Advance Wars Wiki

This is a medium model.

Designed and built by: Ninjatoes

Download here

Monday, September 2, 2019

Green Earth APC

"APCs (Short for Armored Personnel Carriers (Known as Rigs in the American version of Advance Wars: Days of Ruin and Mob.Workshop in the European version) are a kind of Land Unit. Although they are generally non combatant, they can transport Infantry and Mech units. In the games before Advance Wars, APCs carry machine guns, whereas in the Advance Wars games, they refuel any units in an adjacent space. In Days of Ruin, they can build Temporary Airports or Temporary Seaports which can give benefits to Air and Sea units that need backup recovery." - Advance Wars Wiki

This is an easy model.

Designed and built by: Ninjatoes

Download here